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Lore

Hitbox Honesty

A hitbox is the invisible rectangle or circle the game actually checks against — not the pretty sprite…

Input Buffering

Input buffering stores a key press for a few frames and applies it the moment it becomes legal…

Why a Letterbox Canvas?

Okoo games render on a fixed 960×540 stage that scales to any screen. Fixed logic means fair physics…

Neon Readability

Glow is decoration; contrast is design. Every neon colour in the Arena passes a 4.5:1 contrast check against…